Video games sales are on the rise. Yes, our culture is getting dumber. Sorry to be gloom and doom, but video games are lame. Don't play a mountain bike video game. Actually go mountain biking!
I recently stumbled upon this quotation. It's relevant to this post:
"The individual is overwhelmed by the magnitude. We have embraced technology and economic systems that are just unfathomable and massive and all-powerful. I think television is a totally destructive and corrosive medium. People are living lives though television and films and the media rather than through their own lives. They are not living creatively. They are living reactively and passively all the time. We feel we need all this stimulation, but in fact we need very little." – Michael Leunig
Well, I suspect the numbers are a bit skewed when you figure that a brand new video game will run $60 while a new CD will cost $10. As far as unit sales, I would suspect music still leads games.
I do want to point out, though, a false dichotomy that I think comes out in your post as well as in Dan's comment. One must not necessarily choose between games and other "real" avenues of entertainment. Game developers are moving the medium forward and exploring new heights in interactive storytelling, and I find their work (and the fruit of it) incredibly fascinating. Are far too many people spending way too much time vegged out in front of their Xbox? Yes. However, to bash and dismiss the medium is to make the same mistake as early 20th century fundamentalists made with movies. You may find mountain biking much more entertaining than a mountain biking video game, but consider this: I know you love playing basketball, but I'd bet good money that you still enjoy the movie Hoosiers.
2 comments:
I recently stumbled upon this quotation. It's relevant to this post:
"The individual is overwhelmed by the magnitude. We have embraced technology and economic systems that are just unfathomable and massive and all-powerful. I think television is a totally destructive and corrosive medium. People are living lives though television and films and the media rather than through their own lives. They are not living creatively. They are living reactively and passively all the time. We feel we need all this stimulation, but in fact we need very little." – Michael Leunig
Well, I suspect the numbers are a bit skewed when you figure that a brand new video game will run $60 while a new CD will cost $10. As far as unit sales, I would suspect music still leads games.
I do want to point out, though, a false dichotomy that I think comes out in your post as well as in Dan's comment. One must not necessarily choose between games and other "real" avenues of entertainment. Game developers are moving the medium forward and exploring new heights in interactive storytelling, and I find their work (and the fruit of it) incredibly fascinating. Are far too many people spending way too much time vegged out in front of their Xbox? Yes. However, to bash and dismiss the medium is to make the same mistake as early 20th century fundamentalists made with movies. You may find mountain biking much more entertaining than a mountain biking video game, but consider this: I know you love playing basketball, but I'd bet good money that you still enjoy the movie Hoosiers.
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